Booting WebGPU & ocean simulation…
Current Objective
Reach the Guardian Reef
0
PTS
0
Speed
100
%
Hull
on water
0
/
10
Rescue Capacity
Dive Integrity
100
%
1
Laser Cannon
2
Rescue Magnet
3
Freeze Bomb
N
500m
Drag up · Throttle
Drag · Steer
Preset
Tranquil
Tropical
Sunset
Moonlit
Foggy
Choppy
Sea of Thieves
Storm
Arctic
Hurricane
Wind
15
m/s
Quality
Low
Medium
High
Ultra
Splash quality
Off
Low
Medium
High
Ultra
Underwater debug
Off
Scene depth
Water depth
Show colliders
Force island wet
Show droplets map
Lens flare intensity
0.30
Lens flare glow size
1.00
Lens flare ghosts
1.00
Wake width first
10
m
Wake offset first
7.0
m
Wake width last
55
m
Wake offset last
45
m
Wake inbetweens
6
WASD = drive · Q/E = strafe · Shift/Space = boost · C = dive (toggle) · Touch = drag-anywhere joystick